Last Name | Name | Awards | Contact | |
---|---|---|---|---|
Miller | Dr. Inabeth Miller | 1 |
Phase 1 SBIR
NEARLY 90% OF AMERICAN HOUSEHOLDS WITH EIGHT-YEAR-OLD CHILDREN OWN VIDEO GAME DEVICES. HOWEVER, THE USE OF VIDEO GAMES AS A POTENTIAL LEARNING OPPORTUNITY HAS NOT BEEN EXPLOITED BY SCHOOLS, PARENTS, OR THE RESEARCH COMMUNITY. THE PHASE I PROJECT AIMS TO DEVELOP THREE VIDEO GAME PROTOTYPES WITH PROGRESSIVE LEVELS OF CHALLENGES TO HELP CHILDREN ...