Mobile Tactical Computer Human Machine Interface (HMI) Enhancements

Period of Performance: 01/01/2015 - 12/31/2015


Phase 1 SBIR

Recipient Firm

Trex Enterprises Corp.
10455 Pacific Center Court Array
San Diego, CA 92121
Principal Investigator


Operating conventional, desktop-style operating systems and applications aboard NSW surface combatant (high-speed planing) craft has proven extremely challenging due to the often violent and unpredictable platform motions (See Reference 1, Reference 9) encountered during typical missions where physical discomfort is often the only moderator against the high speed/sea-state-induced motions experienced. Open cockpit craft subject operators and equipment to rain and sea spray historically compromising ???touch??? type interfaces. A ???mobile-enabled??? HMI (incorporating an alternative Graphical User Interface [GUI]) that allows operators to effectively interact with the computer programs (application software) is badly needed. Current attempts to overcome mouse/trackball/keyboard deficiencies (for example, joystick/thumb controls) have proven marginally better primarily due to limitations with the underlying software/applications that are designed for use with traditional GUIs employing deep menus with small (point-and-click) ???targets???. This ???desktop paradigm??? is not conducive, and is often completely unusable, to effective computer operations in the presence of platform motions. In the last few years, many new mouse-alternative, ???augmented reality??? [See Reference 2] based methods (for example, Leap Motion [See Reference 3], Google Glass [See Reference 4], Oculus Rift [See Reference 5]) of computer control have emerged in the commercial marketplace. Identifying a suitable and effective HMI and associated software application interface design methodology is the primary objective of this innovative technology effort.